Yang.공부방

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
 
namespace study_01
{
    class Test
    {
        public Test()
        {
            string monsterName = "오우거";
            int monsterHp = 123;
            int monsterMaxhp = 123;
 
            string heroName = "홍길동";
            int heroHp = 80;
            int heroAttackdamage = 4;
 
            Console.WriteLine("몬스터의 이름 : {0}입니다", monsterName);
            Console.WriteLine("몬스터의 체력은 : {0}/{1} 입니다", monsterHp, monsterMaxhp);
            Console.WriteLine("몬스터는 사납고 무섭습니다. \n");
 
            Console.WriteLine($"용사의 이름 : {heroName}입니다");
            Console.WriteLine($"용사의 체력 : {heroHp}입니다");
            Console.WriteLine($"용사의 공격력 : {heroAttackdamage}입니다 \n");
 
            Console.WriteLine("용사가 몬스터를 공격했습니다.");
            Console.WriteLine($"몬스터는 {heroAttackdamage}데미지를 받았습니다.");
            Console.WriteLine("몬스터의 체력은 {0}/{1}입니다 \n", monsterHp - heroAttackdamage, monsterMaxhp);
 
            Console.WriteLine("공격을 더 하시겠습니까? ( Y / N ) \n");
 
            while (true)
            {
                ConsoleKeyInfo inputkey = Console.ReadKey();
                if (inputkey.Key == ConsoleKey.Y)
                {
                    Console.Clear();
                    Thread.Sleep(1000);
                    Console.Clear();
                    monsterHp -= heroAttackdamage ;
                    Console.BackgroundColor = ConsoleColor.DarkRed;
                    Console.WriteLine("\n 몬스터는 {0}의 피해를 받았습니다.", heroAttackdamage);
                    Console.ResetColor();
 
                    if (monsterHp <= 0)
                    {
                        Console.WriteLine("\n몬스터를 처치하였습니다.");
 
                        break;
                    }
                    Console.WriteLine("몬스터의 체력은 {0}", monsterHp);
                    continue;
                }
                else if (inputkey.Key == ConsoleKey.N)
                {
                    Console.Clear();
                    Console.WriteLine("\n용사가 도망쳤습니다. \n");
                    break;
                }
                else if (inputkey.Key != ConsoleKey.Y && inputkey.Key != ConsoleKey.N)
                {
                    Console.Clear();
                    Console.WriteLine("\n잘못 누르셨습니다.");
                }
 
            }
        }
    }
}
cs


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